Programs, Classes & Private Lessons

Music and Transmedia Extension Certificate Program

New Online Extension Certificate Program

PROGRAM NOT OFFERED IN FALL, 2014

Music and Transmedia Extension Certificate Program
introduces literacy skills in visual media and interactive storytelling to prepare participants for entry to a career path in gaming and animation, video production, web and app development, and other forms of transmedia practice. Music and digital sound creatives will investigate the digital materials and techniques of music and sound environments in today’s transmedia world.

The Extension Certificate in Music and Transmedia is delivered online and comprises 6, 6-week courses; a field experience or collaborative project with peers; and creation of an ePortfolio. The extension certificate is designed for completion of the 8 required courses (180 hours) within a minimum of one year.

Each course requires completion of 3 assignments. The assignments are based on 30-day trials of commercial software to make this an affordable learning commitment. Commercial software resources include Protools, Cubase VST, Ableton Live 9 for Max/MSP, FMOD Studio, SAM Orchestral Essentials, and a comprehensive list of supplementary utilities and open-source freeware. The courses culminate in a directed ePorfolio in which students concentrate on the area of their greatest interest.

Course content will also draw upon the entire history of music and visual media, from the advent of sound in cinema to contemporary transmedia practices. We will study the repertoire of the creative medium’s greatest practitioners, composers and sound designers, their collaborative relationships with directors, and hone the critical listening skills of students within a loudspeaker environment. Social media and web conferencing will be deployed to a high degree to encourage collaboration and the formation of creative communities of practice.

Earning your Extension Certificate
Complete the following 8 required courses (180 hours)

I. Introduction to the Standard Musical Instrument Digital Interface (MIDI) Specification

Musical Instrument Digital Interface (MIDI) is the standard industry data protocol for music making and is found in digital music instruments, computers, cell phones, tablets, game platforms and many other products from virtually all major companies. This course explores the basic technical framework required for the realization of MIDI-based music, as well as general applications to the compositional and sound design process. The rudiments of MIDI networks and operations, hardware and accessories, basic programming, file conversion and management will be reviewed, as well as how MIDI is used in the music-making process.

Subject CodeCRNHoursCourse DateFee
XMTR 100019117718TBA $396

II. Introduction to the Digital Audio Workstation (DAW) and Utilities 

The digital audio workstation (DAW) is the primary studio environment for composers and sound designers working in the transmedia production industry. A working and theoretical knowledge of standard DAWs and MIDI networks common to professional production environments, as well as basic workstation integration with visual production technologies will be acquired. Free open-source software will be used to learn the common functionality of professional DAWs based on the multi-track recording metaphor.

Subject CodeCRNHoursCourse DateFee
XMTR 100029117818TBA $396

III. Virtual Studio Technology (VST) and Sonic Design  

Prerequisite:
Introduction to the Standard Musical Instrument Digital Interface (MIDI) Specification

Steinberg Cubase VST, a commercially available digital audio workstation (DAW) package commonly found in the industry, will be introduced. Students will acquire knowledge of the theories of sound synthesis, wave processing and sample editing, as well as VST resources including audio synthesizers and samplers, effects plug-ins, and virtual mixers. Students should note that this course is specific to the functional environment found in the Cubase VST product family, and does not cover the broader concepts found in the introductory DAW course. 

Subject CodeCRN
HoursCourse DateFee
XMTR 100039117918TBA $396

IV. Interactive Music Software and Programming

Prerequisite:
Introduction to the Standard Musical Instrument Digital Interface (MIDI) Specification

The theories and applications of object-oriented programming environments for the realization of custom-designed interactive music applications will be investigated. Explore how to relate interactive MIDI and audio programming to music, visual media or live performance utilizing Ableton Live 9 for MAX/MSP as the core platform. Students will create interactive modules using the MAX Live toolkit and other online resources to construct custom instruments, effects, and real-time control of studio devices. Students should note that this course does not review core concepts outlined in the introductory MIDI course.

Subject CodeCRN
HoursCourse DateFee
XMTR 100049118018TBA $396

V. Music, Sound Design and Post-Audio Production

Prerequisite:
Introduction to the Standard Musical Instrument Digital Interface (MIDI) Specification

Investigate the resources of Pro Tools, a commercially available digital audio workstation (DAW) package commonly found in post-audio production studios. Develop the skills for combining and mixing all music and audio components of a visual production, as well as the application of effects plug-ins and signal processing, virtual mixers, and other studio resources. This course is specific to the functional environment found in the Pro Tools product family, and does not cover the broader concepts found in the introductory DAW course.

Subject CodeCRN
HoursCourse DateFee
XMTR 10005TBA18TBA$396

VI. Interactive Music Software for Gaming Platforms

Prerequisites:
Introduction to the Standard Musical Instrument Digital Interface (MIDI) Specification

Explore interactive music software and programming for gaming and other interactive platforms using open-source software resources as well as FMOD Studio and other commercial platforms. Examine the links between wave data to events or cues in an interactive storytelling environment and review the techniques used for adding variations to such parameters as volume, pitch, filters and other effects.

Subject CodeCRN
HoursCourse Date
Fee
XMTR 10006TBA18TBA$396

VII. Professional Practice in Music and Transmedia

Prerequisites:
All 6 above courses

What is the workflow of various professional production environments, what are the roles of the creative team, the director, and how does the composer/sound designer integrate into this framework? This course will encourage collaborative experiences with other creative practitioners in the realization of a project matching music and sound design with visual representations. Students will engage in a work-study within a professional studio or a peer-based team project to experience the workflow of a professional production environment, to recognize the various roles within the creative team including the director, and to distinguish how the composer/sound designer integrates into this framework.

Subject CodeCRNHoursCourse DateFee
XMTR 10007TBA36TBA$792

VIII. ePortfolio in Music and Transmedia

Prerequisites:
All 7 above courses

This course is the directed development of an ePortfolio in the concentration area of the student’s choice, to be based upon previous assignments and a large-scale original work of music and sound design within a visual, transmedia production. This ePortfolio will serve as the final online presentation of the graduate’s skills and creativity for entry into career pathways or the establishment of an independent production business.

Subject CodeCRN
HoursCourse DateFee
XMTR 10008TBA36TBA $792